Sony has come out and
released the specs for its upcoming PS5. It features nearly the same internals
as the Series X, with an 8-core AMD Zen 2 based CPU, RDNA 2 based GPU with 36
compute units, 16GB GDDR6 RAM, Tempest 3D audio engine and more.
Sony held a press conference yesterday
explaining the experience possible with the new updated hardware on the PS5.
Starting with the CPU, the PS5 will have an 8-core AMD CPU that is based on the
Zen 2 architecture with SMT and it will clock up-to 3.5GHz. For the GPU,
similar to the Xbox, the PS5 will use an RDNA 2 based GPU with 36 custom
compute units that can perform 10.28 TFLOPs. It will have 16GB GDDR6 RAM that
is complemented with custom 825GB NVMe SSD which is connected to the main
processor via a four-lane PCI Express 4.0 interconnect.
Other features for the PS5 include
hardware-accelerated ray tracing via its Intersection Engine that will perform
similarly to AMD’s upcoming PC GPUs. Sony also talked in depth about its
Tempest Audio engine which can process hundreds of sound sources in high
quality to provide excellent sound presence and locality.
In the press event, Sony focused more on
the experiences that the PS5 enabled instead of just the raw specs. Speaking
with developers and publishers, Mark Cerny, who is PS5’s system architect, Sony
has collected important feedback to ensure that the PS5 will be designed to
ensure maximum performance can be leveraged. Sony did not reveal the design and
price of the PS5 yet but we can hope we will see it soon as we inch closer to
its launch.
